My responsibilities
- Implemented core gameplay and UI systems in Godot.
- Organized scene flow and reusable interaction patterns.
- Validated gameplay features through local prototype testing.
Main features
- Character creation flow
- Inventory and equipment systems
- Skill and interaction UI
- Enemy AI and dialogue prototypes
- World selection and scene transitions
Outcomes
- Created a broad game-system prototype that can be expanded feature by feature.
- Built reusable systems for future gameplay experiments.
This Godot prototype is a practical game-systems sandbox. The first version emphasizes reusable UI flows, interaction systems, and scene transitions rather than polished final art.
The portfolio entry is structured so repository links, release builds, screenshots, and playable demos can be added later without changing the page implementation.
Related downloads
Code Archives
GAME-1-DND GitHub Repository
Source: github repo
Related project: GAME-1-DND Godot Game Prototype