Game Prototype

GAME-1-DND Godot Game Prototype

A Godot game prototype with character creation, inventory, equipment, skills, enemy AI, dialogue, chests, world selection, and scene-flow systems.

In Progress GodotGDScriptGame UIInventory SystemEnemy AIDialogue System
Abstract game prototype interface visual

My responsibilities

  • Implemented core gameplay and UI systems in Godot.
  • Organized scene flow and reusable interaction patterns.
  • Validated gameplay features through local prototype testing.

Main features

  • Character creation flow
  • Inventory and equipment systems
  • Skill and interaction UI
  • Enemy AI and dialogue prototypes
  • World selection and scene transitions

Outcomes

  • Created a broad game-system prototype that can be expanded feature by feature.
  • Built reusable systems for future gameplay experiments.

This Godot prototype is a practical game-systems sandbox. The first version emphasizes reusable UI flows, interaction systems, and scene transitions rather than polished final art.

The portfolio entry is structured so repository links, release builds, screenshots, and playable demos can be added later without changing the page implementation.

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